Facebook’s Oculus Rift vs. Microsoft’s Hololens

Virtual Reality (VR) and Augmented Reality (AR) are coming soon to the public  – kudos to Facebook’s Oculus Rift and Microsoft’s HoloLens. It is a common perception that AR and VR are applied mostly in gaming. Although this is not completely wrong impression, mingling them with gaming from the very beginning is undervaluing the power of these devices.

The Oculus Rift, as per Facebook, is at the apex in the VR industry. Mark Zuckerberg saw a promising future in the Oculus Rift and that’s the primary reason behind Facebook’s acquisition of Oculus in 2014.

In a crude sense, Virtual Reality is is not what Microsoft’s HoloLens is offering and the Oculus Rift stands out in this arena. It removes the user from the real world and stations him or her in the virtual world. Google Glass initially wanted to develop an powerful and wearable AR gear, but it way too futuristic for actual usage. Right now Microsoft is offering the HoloLens to let people experience the VR, while still staying in touch with the physical world.
For example in Minecraft game –  the Oculus Rift’s VR user will act as the main character and search for materials before the night approaches. In HoloLens’ AR, the user will be experience very own Minecraft city while actually sitting on the couch and doing something else. Facebook’s Oculus Rift was released to the public last January for $599 and Microsoft’s HoloLens is available in the developer edition at $3,000.

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